Appointments Available Monday through Saturday at 9, 10, 11, 1, 2 and 3
The SDM Shop 406 Main Street, Melrose, MA, United StatesSDM offers individual 50 minute appointments Monday through Saturday at 9:00 am, 10:00 am, 11:00 am, 1:00 pm, 2:00 pm and 3:00 pm. Call or email if you would like to make an appointment. We will teach any topic, any time; appointments can be in our shop, or remotely via phone or Zoom. For more […]
3D Modeling with TinkerCAD for Elementary and Middle School Students
The SDM Shop 406 Main Street, Melrose, MA, United StatesStudents will learn how to create a CAD design for an item to be built. This lesson requires approximately middle school levels of reading and math comprehension. Programming of the CAD design is done in TinkerCAD. To create a drawing for printing, most children will require more than one TinkerCAD lesson or individual appointment.
Digital Art – Elementary and Middle School
The SDM Shop 406 Main Street, Melrose, MA, United StatesIn this lesson students will learn to draw a complex picture on an iPad using different drawing and coloring techniques. We use the Procreate program on iPads, with Apple pencils. Procreate includes the ability to add animation to pictures and this will be introduced. Students’ completed pictures can be emailed to them at the conclusion of the lesson. There is no minimum age recommendation, as no reading or math are required. Competence in using a computer is required.
Lego Robotics Basics – Late Elementary and Middle School
The SDM Shop 406 Main Street, Melrose, MA, United StatesStudents will work individually or in pairs with a Lego Spike Prime kit. Time will be split between learning how to build a robotic device, and programming basic robotic functions. Lego programming is done in Scratch-like block coding.
Scratch Block Coding Basics – Upper Elementary and Middle School
The SDM Shop 406 Main Street, Melrose, MA, United StatesScratch, like other block based coding languages, is a good place for kids to start. They learn the structure of coding without needing to worry about a lot of syntax. The pieces of code are each in block format, and the program is a connecting of the blocks to make the animation on the screen do things.